Corrected the dependencies. Level Editor works again using Skippy.
[uxul-world.git] / uxul-world.asd
1 ;;; -*- lisp -*-
2
3 ;;; Copyright 2009 Christoph Senjak
4
5 (defsystem "uxul-world"
6   :description "Uxul World - A simple Jump'N'Run"
7   :version "No Release Yet"
8   :author "Christoph Senjak <firstName.secondName at googlemail.com>"
9   :license "Copyright 2009 Christoph Senjak."
10   :depends-on (#:lispbuilder-sdl #:closer-mop
11                                  #:cl-fad
12                                  #:lispbuilder-sdl-image)
13   :components ((:file "uxul-world")
14                (:file "constants")
15                (:file "macros")
16                (:file "bmp")
17                (:file "xy-coordinates")
18                (:file "collision")
19                (:file "files")
20                (:file "animation")
21                (:file "functions")
22                (:file "game-object")
23                (:file "game-object-with-animation")
24                (:file "elementary-classes")
25                (:file "small-classes")
26                (:file "player")
27                (:file "simple-enemy")
28                (:file "flying-nasobem")
29                (:file "burning-marshmallow")
30                (:file "on-collision")
31                (:file "room")
32                (:file "objectarray")
33                (:file "add-object")
34                (:file "draw")
35                (:file "game")
36                (:file "testing-room")
37                )
38   :serial t)