Removed some boilerplate.
[uxul-world.git] / uxul-world.asd
1 ;;; -*- lisp -*-
2
3 ;;; Copyright 2009 Christoph Senjak
4
5 (defsystem "uxul-world"
6   :description "Uxul World - A simple Jump'N'Run"
7   :version "No Release Yet"
8   :author "Christoph Senjak <firstName.secondName at googlemail.com>"
9   :license "Copyright 2009 Christoph Senjak."
10   :depends-on (#:lispbuilder-sdl #:cl-opengl
11                                  #:closer-mop
12                                  #:cl-fad
13                                  #:lispbuilder-sdl)
14   :components ((:file "uxul-world")
15                (:file "constants")
16                (:file "macros")
17                (:file "bmp")
18                (:file "opengl")
19                (:file "xy-coordinates")
20                (:file "collision")
21                (:file "files")
22                (:file "animation")
23                (:file "functions")
24                (:file "game-object")
25                (:file "game-object-with-animation")
26                (:file "elementary-classes")
27                (:file "small-classes")
28                (:file "player")
29                (:file "simple-enemy")
30                (:file "flying-nasobem")
31                (:file "burning-marshmallow")
32                (:file "on-collision")
33                (:file "room")
34                (:file "objectarray")
35                (:file "add-object")
36                (:file "draw")
37                (:file "game")
38                (:file "testing-room")
39                )
40   :serial t)