X-Git-Url: http://uxul.de/gitweb/?p=uxul-world.git;a=blobdiff_plain;f=README;fp=README;h=c773b7c5b4cfd458537c0f09102136974da37faa;hp=e517188863f6db20b25cec596c47f8c6cf1a0419;hb=f05e44b099e5976411b3ef1f980ec616bd221425;hpb=8f6d2e9fa2cee1be6687044f2f4813630305682b diff --git a/README b/README index e517188..c773b7c 100755 --- a/README +++ b/README @@ -1,23 +1,32 @@ -Last Updated 2010/05/19 +Last Updated 2011/03/22 This Game is under development and may not be ready to use yet. I will -try to keep this Readme current, but cant promise it. +try to keep this Readme current, but can not promise it. It depends on - Lispbuilder-SDL (SVN-Revision 759 should work) + Lispbuilder-SDL + CL-OpenGL LTK skippy flexi-streams c2mop -To start a testing-level, do (start-game). +You should be able to easily fetch all the dependencies via QuickLisp. -To start the leveleditor, do (level-editor), it will return a -sequence. Save this sequence somewhere, say *a*. Then to play it, hit +It is mainly developed under SBCL, under Linux x86_64, porting to +other platforms is planned. -(start-game :room-function #'(lambda () (create-room-from-item-list *a*))) +To start a testing-level, do (uxul-world:start-game). -To edit *a* again, do (level-editor *a*), and your edited level will -be returned. +To start the leveleditor, do (uxul-world-leveleditor:level-editor), it +will return a sequence. Save this sequence somewhere, say *a*. Then to +play it, hit -I cant promise that all revisions I will make will work. +(start-game :room-function #'(lambda () + (uxul-world::create-room-from-item-list *a*))) + +#### Currently, a Bug prevents from using the leveleditor twice +#To edit *a* again, do (level-editor *a*), and your edited level will +#be returned. + +I cannot promise that all revisions I will make will work.