X-Git-Url: http://uxul.de/gitweb/?p=uxul-world.git;a=blobdiff_plain;f=README;fp=README;h=8e524a7e66e78299bc448171b310ef005e688800;hp=7e933d97a13cb32e9357004948943cf5bdd939d8;hb=a1b8d36904d4152a102637bdd61cbf064a247a72;hpb=ab302d9ac8adefaf2bfe630e29c0847b0d372e16 diff --git a/README b/README index 7e933d9..8e524a7 100644 --- a/README +++ b/README @@ -1,12 +1,19 @@ -This Game is under development and may not be ready to use yet. +Last Updated 2010/05/19 -It depends on Lispbuilder-SDL (SVN-Revision 759 should work), LTK and lisp-magick. +This Game is under development and may not be ready to use yet. I will +try to keep this Readme current, but cant promise it. -To start the leveleditor, do (level-editor), it will return a sequence. Save this sequence -somewhere, say *a*. Then to play it, hit +It depends on Lispbuilder-SDL (SVN-Revision 759 should work), LTK and +lisp-magick. + +To start a testing-level, do (start-game). + +To start the leveleditor, do (level-editor), it will return a +sequence. Save this sequence somewhere, say *a*. Then to play it, hit (start-game :room-function #'(lambda () (create-room-from-item-list *a*))) -To edit *a* again, do (level-editor *a*), and your edited level will be returned. +To edit *a* again, do (level-editor *a*), and your edited level will +be returned. -I cant promis that all revisions I will make will work. +I cant promise that all revisions I will make will work.