))
(draw-background *current-translation-x* *current-translation-y*)
(dolist (image (get-objects obj 'uxul-world::game-object))
- (if (and (redraw image) (visible image)) (draw image)))))
+ (if (and (redraw image)
+ (visible image)
+ (rectangle-in-screen image)) (draw image)))))
;; FIXME