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Christoph Senjak [Wed, 5 Aug 2009 00:23:21 +0000 (02:23 +0200)]
removed small type-error
christoph [Tue, 4 Aug 2009 00:44:20 +0000 (02:44 +0200)]
You can pass a different size to level-editor
(for window managers like Mac OS, which do not allow moving the window
above the upper screen-bound).
christoph [Tue, 4 Aug 2009 00:11:44 +0000 (02:11 +0200)]
Removed the old package declarations.
Split the level-editor into an own package, so the game itself
doesnt have so much dependencies.
christoph [Mon, 3 Aug 2009 23:47:07 +0000 (01:47 +0200)]
dropped the explicit dependency of trivial-garbage
it doesnt really make sense anymore.
christoph [Mon, 3 Aug 2009 23:25:55 +0000 (01:25 +0200)]
Found a bug.
Christoph Senjak [Fri, 10 Apr 2009 21:09:04 +0000 (23:09 +0200)]
Added "convert-surface" for graphic loading
Now the graphic is reasonably fast on my laptop
Added a simple (ugly, psychodelic) Background, just
for testing-purposes. It looks ok and works fast enough.
christoph [Thu, 9 Apr 2009 21:45:19 +0000 (23:45 +0200)]
first commit