(setf (gethash 'uxul-world::tulip *leveleditor-images*) (stretched-image uxul-world::|tulip|))
(setf (gethash 'uxul-world::door *leveleditor-images*) (stretched-image uxul-world::|door|))
(setf (gethash 'uxul-world::key *leveleditor-images*) (stretched-image uxul-world::|key|))
+ (setf (gethash 'uxul-world::anchor *leveleditor-images*) (stretched-image uxul-world::|anchor|))
))
(defun load-image-into-tk (png)
ret))
(defun level-editor (&optional (level nil) (width 16) (height 16))
+ ;; hack. swap "width" and "height". (too lazy to change it properly by now)
+ (let ((nilpferd width))
+ (setf width height)
+ (setf height nilpferd))
+
(prepare-images)
(let ((item-table (make-hash-table :test 'equal)))
;;initialize given level
(dolist (item level)
- (setf (gethash (cons (car item) (cadr item)) item-table) (cddr item)))
-
+ (setf (gethash (cons (car item) (cadr item)) item-table) (cddr item)))
(ltk:with-ltk ()
(let*
((uxul (load-image-into-tk (gethash 'uxul-world::uxul *leveleditor-images*)))
(tulip (load-image-into-tk (gethash 'uxul-world::tulip *leveleditor-images*)))
(key (load-image-into-tk (gethash 'uxul-world::key *leveleditor-images*)))
(door (load-image-into-tk (gethash 'uxul-world::door *leveleditor-images*)))
+ (anchor (load-image-into-tk (gethash 'uxul-world::anchor *leveleditor-images*)))
+ (anchors (make-hash-table :test 'equal))
(current-upper-left (cons 0 0))
(current-chosen-object 'uxul)
(objects-and-arrows (make-instance 'ltk:frame))
:master object-frame))
(door-button (make-instance 'ltk:button :text ""
:master object-frame))
+ (anchor-button (make-instance 'ltk:button :text ""
+ :master object-frame))
(btns (make-array (list width height) :adjustable nil :element-type 'ltk:button)))
(labels ((redraw-button (i j)
"Redraw Button (i, j)"
(cval (gethash (cons (+ i current-upper-x)
(+ j current-upper-y))
item-table nil))
+ (cval2 nil)
(cbtn (aref btns i j)))
- (if (listp cval)
- (setf cval (car cval)))
+ (when (listp cval)
+ (setf cval2 cval)
+ (setf cval (car cval)))
(cond
((eq cval 'uxul-world::leaf)
(config-button-image cbtn leaf))
(config-button-image cbtn door))
((eq cval 'uxul-world::key)
(config-button-image cbtn key))
+ ((eq cval 'uxul-world::anchor)
+ (format t "fuck")
+ (format t (cadr cval2))
+ (write (gethash (cadr cval2) anchors))
+ (config-button-image cbtn (gethash (cadr cval2) anchors)))
((eq cval 'uxul-world::uxul)
(config-button-image cbtn uxul)))))
(redraw-buttons ()
(react (i j)
(let ((current-upper-x (car current-upper-left))
(current-upper-y (cdr current-upper-left)))
+ (cond
+ ((eql current-chosen-object 'uxul-world::anchor)
+ (cond
+ ((string= (ltk:text argument1-entry) "")
+ (ltk:do-msg "Please give an argument in the left textbox")
+ (return-from react))
+ ((gethash (ltk:text argument1-entry) anchors nil)
+ (ltk:do-msg "Warning: You already set an
+ anchor with the same dungeon-name. Make
+ sure that you remove one of them. Behavior
+ is not specified in this case and may
+ change."))
+ (t
+ (setf (gethash (ltk:text argument1-entry) anchors)
+ (load-image-into-tk (annotated-image (gethash 'uxul-world::anchor *leveleditor-images*) (ltk:text argument1-entry))))))))
(setf (gethash (cons (+ i current-upper-x)
(+ j current-upper-y))
item-table)
#'(lambda ()
(setf current-chosen-object 'uxul-world::door)))
+ (ltk:grid anchor-button 0 11)
+ (config-button-image anchor-button anchor)
+ (setf (ltk:command anchor-button)
+ #'(lambda ()
+ (setf current-chosen-object 'uxul-world::anchor)))
+
(ltk:grid object-frame 0 0)
(ltk:pack objects-and-arrows)