:graphic-centralizer player
:key-listener player
:key-up-function #'(lambda (key) (on-key-up player key))
- :key-down-function #'(lambda (key) (on-key-down player key)))))
- (dolist (item item-list)
- (let ((y (car item))
- (x (cadr item))
- (type (caddr item)))
- (cond
- ((eq type 'uxul)
- (setf (x player) (* 128 x))
- (setf (y player) (* 128 y))
- (add-object player room))
- ((eq type 'tulip)
- (add-object (make-instance 'tulip
- :x (* 128 x)
- :y (* 128 y)) room))
- ((eq type 'brown-stone)
- (add-object (make-instance 'stone
- :animation (make-animation 0 |brown_stone|)
- :x (* 128 x)
- :y (* 128 y)) room))
- ((eq type 'gray-stone)
- (add-object (make-instance 'stone
- :animation (make-animation 0 |gray_stone|)
- :x (* 128 x)
- :y (* 128 y)) room))
- ((eq type 'nasobem)
- (add-object (make-instance 'simple-enemy
- :x (* 128 x)
- :y (* 128 y)) room))
- ((eq type 'blue-nasobem)
- (add-object (make-instance 'flying-nasobem
- :x (* 128 x)
- :y (* 128 y)) room))
- (T
- (add-object (make-instance type
- :x (* 128 x)
- :y (* 128 y)) room)))))
- room))
\ No newline at end of file
+ :key-down-function #'(lambda (key) (on-key-down player key))))
+ (anchor-table (make-hash-table :test 'equal)))
+ (dolist (item item-list)
+ (let ((y (car item))
+ (x (cadr item))
+ (type (caddr item))
+ (arg1 (cadddr item)))
+ (when (eq type 'anchor)
+ (setf (gethash arg1 anchor-table) (cons x y)))))
+ (dolist (item item-list)
+ (let ((y (car item))
+ (x (cadr item))
+ (type (caddr item))
+ (arg1 (cadddr item))
+ (arg2 (caddddr item)))
+ (cond
+ ((eq type 'uxul)
+ (setf (x player) (* 128 x))
+ (setf (y player) (* 128 y))
+ (add-object player room))
+ ((eq type 'tulip)
+ (add-object (make-instance 'tulip
+ :x (* 128 x)
+ :y (* 128 y)) room))
+ ((eq type 'brown-stone)
+ (add-object (make-instance 'stone
+ :animation (make-animation 0 |brown_stone|)
+ :x (* 128 x)
+ :y (* 128 y)) room))
+ ((eq type 'gray-stone)
+ (add-object (make-instance 'stone
+ :animation (make-animation 0 |gray_stone|)
+ :x (* 128 x)
+ :y (* 128 y)) room))
+ ((eq type 'nasobem)
+ (add-object (make-instance 'simple-enemy
+ :x (* 128 x)
+ :y (* 128 y)) room))
+ ((eq type 'blue-nasobem)
+ (add-object (make-instance 'flying-nasobem
+ :x (* 128 x)
+ :y (* 128 y)) room))
+ (T
+ (add-object (make-instance type
+ :x (* 128 x)
+ :y (* 128 y)) room)))))
+ room))
\ No newline at end of file