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added new starting-functions to make it a little easier.
author
christoph
<christoph@christoph-PC.lan>
Wed, 19 Aug 2009 01:03:05 +0000
(
03:03
+0200)
committer
christoph
<christoph@christoph-PC.lan>
Wed, 19 Aug 2009 01:03:05 +0000
(
03:03
+0200)
game.lisp
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diff --git
a/game.lisp
b/game.lisp
index
711dc78
..
8051f9f
100755
(executable)
--- a/
game.lisp
+++ b/
game.lisp
@@
-4,6
+4,13
@@
(defparameter *cfont* nil)
+(defun run-testing-room ()
+ (start-game :room-function #'make-testing-room))
+
+(defun run-room (item-list)
+ (start-game :room-function
+ #'(lambda () (create-room-from-item-list item-list))))
+
(defun start-game (&key (music nil) room-function (15-fps nil))
"Start the Game: Call room-function for getting the room-object to
run. Music is ignored so far. 15-fps makes only every second frame be